Description
In close collaboration with our friends at dasAlteLager which were responsible for supervision and coordination, I was responsible for doing shading and lighting of the submarine as well as creating the wide scale ocean.
Water simulation was done by Martin Matzeder. Precompositing in Nuke. Compositing was done at dasAlteLager.
Tasks
Texturing, shading, lighting, compositing
Client
Tools
Houdini, Arnold, Mari, Nuke
